The Legend of Dragoon

VideoGames : The Legend of Dragoon

The Legend of Dragoon

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 : The Legend of Dragoon
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Binding: Video Game
Brand: Sony Computer Entertainment
EAN: 0711719449126
ESRB Age Rating: Teen
Label: Not Available
Manufacturer: Not Available
Publisher: Not Available
Studio: Not Available



Editorial Review:






Features:
  • 3 years in the making with a development team of over 100 members
  • Transform into Dragoons and unleash extraordinary powers
  • Incredibly diverse characters wield unique weapons and Dragoon attacks powered by the elements
  • Totally unique and innovative tactical combat "Additionals" System
  • Discover the truth about the Black Monster













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Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Great game, not sure if its compatible with the newer ps2's though.
Sometimes the game will freeze after a boss fight. It is a greatest hits version though, and I think it might not be completely compatible with the newer slim ps2's.



Rating: 1 out of 5 stars - Overrated
"I will stop you to go forward" the portal watcher of Ulara said to me, the main protagonist. Of course what she meant was "I won't let you pass."

Above is just one hilarious example of the terrible dialogue in this game. The dialogue is consistently this bad throughout the entire game, demeaning the characters, story, and entire game to amateur level.

Dungeons are the heart of this game's gameplay, which are long and tedious. Same areas are used in different locations with at least one battle in each area. The numerous battles and repetitious dungeons make the gameplay incredibly slow and dry.

Supposedly this game is well known for its cool battle quirks. This is true, almost everything you do in a battle is effected in some way by player performance. However I did not find this to be enjoyable. After hundreds of battles I was pleading for the game to automate my attacks. Repetition of button-timing and button-mashing mini games during battles became tiresome extremely fast.

Soundtrack was quite nice though, paralleling Final Fantasy series quality. This however doesn't make up for the rest of this mess.

With poor story and gameplay, this game is not something I enjoyed playing.



Rating: 5 out of 5 stars - wow
Just the best. This and Final Fantasy 7 are fighting for the spot in best RPG when this one is just a one shot game with no sequals. but why is it so special? well because of Everything!!!!!!!!!! This game is absolutly amazing. It will have you playing for days days and more days for its 4 disc set the game is very lengthy. And the fighting style is FF style with a twist. The game is very interactive wich keeps it from getting very boring. Unlinke other games. the things you do in battle all have to do with interaction, its not just perssing the "attack" button and chosing a target anymore. You press attack and chose someone then you have to press X at the given times to do the most damage and get SP(spirit points i believe). And with attack items you repitevly press X to keep the attack going building damage. And when your in your special form your attacks are interactive as well but i wont get into that. The writing is great and the voice acting in some scenes are excelent. Its above perfect! A Must have!!!



Rating: 3 out of 5 stars - Great Game Bad Glitch
I absolutely love this game. It is by far the best one for PS1 however for some reason my copy has a bad glitch after a boss fight on disc 2. Fight works great but when you try to continue you get a beutiful black screen. Have done all I can. No scratches, new game, bad glitch.



Rating: 5 out of 5 stars - Great RPG
The Legend of Dragoon is a great RPG
(Role Playing Game). Though some critics would say it was Sony's poor attempt to make the typical RPG story/gameplay, others say that it was Sony's successful release before the arrival of the PS2.

To me, this game is one of my favorite games. It has a good story as well as memorable characters. The fighting system is based upon combo attacks, where you must hit the designated key at the right time to preform the attack and add additional damage when more hits are in the combo (obviously).

The game has beautiful environments. The cities, caves, woods, etc look great considering it being a PS1 title, all unique.

If you are a fan of RPG's or just oldschool games in general, it's definately worth playing.



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For years, architects have gone to great lengths to protect their buildings from marauding skaters. But as aesthetic trends move toward folded planes that transition seamlessly from wall to ceiling and back to wall, designers have been looking to their former adversaries for a lesson in flow.

"We have this fascination with buildings becoming topography," says Alejandro Zaera-Polo, a partner at London's Foreign Office Architects, "and skateboarders have that physical experience." So for a park in Barcelona, his firm extended paving stones up the sides of small hills—to shield vegetation from salty sea breezes. At least that's what it told city officials. But skaters got the message. The resulting quarter-pipe landed on the March 2006 cover of Transworld Skateboarding.

Architect Zaha Hadid shares the love. She wanted her Phaeno Science Center in Germany to be an all-inclusive venue for pedestrians and skateboarders alike. Liability issues prevented skate-park designation—though you'd never guess it from the YouTube videos of pro skaters "visiting" the museum. "We design spaces that are flowing and continuous, and—just by coincidence—skateboarders look for that kind of continuity," Dillon Lin, an architect (and skater) at Hadid's firm, says with a wink.

And though the new Oslo Opera House (shown here) was inspired by the image of two glaciers colliding, the architects at Snøhetta didn't call on glaciologists to help fine-tune the details. They enlisted real experts in twisted planes: skateboarders. "We spoke to them about surface textures and the areas they prefer," architect Simon Ewings says. His firm followed up the conversation with a statement in stone.

Snøhetta used different finishes of marble to guide skaters looking for rideable surfaces. Acoustically sensitive parts, like above the auditorium, got rough marble that's unpleasant to wheel over. But other areas silently beckon skaters. Surfaces rise up all over the place to become ledges, curbs, and benches—like the jagged facets of a glacier (or skate park). One particularly tempting spot is a 3-foot-wide railing of smooth stone. Snøhetta architect Peter Dang is, ahem, absolutely sure it's skatable. "Just make sure to fall toward the inside," he advises.

Tricked Out

The new Oslo Opera House is much more than a temple to the vocal arts. It's a palace of thrash, with as many gnarly facets as the best skate parks. Here are some key features and suggested moves.

Stair Ledge =
50-50 Grind
Marble Bench =
Kick Flip
Sloped Plaza =
Bert Slide
Upper Level =
Acid Drop
Pedestrian Ramp =
Downhill Slalom
Walkway Balustrade =
Switch Crook

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The proposed acquisition of Macromedia by Adobe is not a done deal. Both companies are under the scrutiny of the SEC, and it must also be approved by stockholders. While Macromedia/Adobe gives this process three to nine months, some industry analysts feel that is being overly optimistic. But assuming that all is goes as planned, Macromedia will cease to exist. Everything will be in the Adobe name and with the Adobe interface.


Paul Glen says that fear of layoffs is a de-motivator for creative problem-solvers like those in IT.
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The Legend of Dragoon

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