Spore Creature Creator

VideoGames : Spore Creature Creator

Spore Creature Creator

from: Electronic Arts



 : Spore Creature Creator
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Our Price: $9.99
Prices subject to change.


Availability: Usually ships in 24 hours




Binding: CD-ROM
Brand: Electronic Arts
EAN: 0014633158649
ESRB Age Rating: Everyone
Format: CD-ROM
Label: Electronic Arts
Manufacturer: Electronic Arts
Model: 15864
Publisher: Electronic Arts
Release Date: 2008-06-17
Studio: Electronic Arts



Editorial Review:






Features:
  • Build using 228 drag-and-drop, flexible parts – is it fashion, function, or fashunction?
  • Paint with unique patterns, make your creature stand out in a crowd
  • Play with your creature as it comes to life with dances, poses, and emotions
  • Share using built-in snapshot and video tools—make your creature a star.
  • Plays on both PC and Mac











Availability: Usually ships in 24 hours


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Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Just plain fun for kids and adults
My 10-year-old daughter bought this with her own funds about 6 weeks ago for use on a MacBook. SInce then we've had great fun creating creatures, both images of our pets and fantastic fictional animals. We have had none of the issues reported by other users, perhaps because our computer is new and runs OSX 10.5.

Fun game: one person creates a creature that looks like a specific pet or other known animal, and everyone else guesses who it is. We've done all the dogs in the house, plus the lizard, newts, rabbits and salamanders. We're moving on to neighborhood pets next.

I've decided to buy Spore, and look forward to importing our creatures into that game.



Rating: 1 out of 5 stars - Lackluster and problematic
My kids were really excited by the splashy advertising in the lead up to the full Spore. They decided to buy the game. They were really excited about it, for a day, but since then it has languished unused.

Besides that, we faced several installation issues. The game wouldn't run at all because of some interference with EA's download manager. After I uninstalled the download manager, it worked, but only arbitrarily on certain user accounts. Attempts to resolve the issue through customer support were initially supportive, but quickly devolved to the point where it was clear they weren't even reading my messages.



Rating: 1 out of 5 stars - Decent game, BUT BEWARE DRM
First and foremost, THIS GAME HAS DRM.
What does this mean for you the consumer ? You are RENTING the game, you don't own the game.

As for gameplay, you can tell that the creators put a lot of time and effort into the creativity aspect of this game. It is quite enjoyable i found for the first few hours, however gameplay dulls after a bit of time(then again what game doesn't).

If i knew this game had DRM, i would not have bought it. Although the game is decent, with DRM it instantly loses it's replay value since you can only install it a few times.

If this game didn't have drm, i would have rated it 3 stars (as i did the fun aspect). Unfortantly this is not the case.



Rating: 2 out of 5 stars - You don't need to buy this since Spore contains the Creature Creator
I didn't give it a 1 star because I got it to work on my kid's system but it doesn't work on mine.

For some reason it keeps saying that I'm not online and can't verify the game. This really irks me because it only works on my kid's computer. I followed all the tips on EA's tech site but to no avail. They really need to do something that doesn't punish legit customers. According to several reports, the game is one of the most pirated games of all time--I guess EA got the opposite effect of what they wanted.

On a positive note, the Creature Creator really is a work of art. Please note that you don't need to buy the seperate Creature Creator if you get the full game Spore (which was my mistake). You can build almost any type of creature, vehicle, and building imaginable. The only thing missing that I wasn't able to find was the ability to customize the sound of your creature. On top of that, downloading new custom creatures is done through small 30kb PNG files. Even if Spore becomes a failure, I really hope the Creature Creator technology can be put to good use in all customizable games.

Without the DRM issue, I would give it 4 stars. It's probably worth 5, but I really see no reason to buy the standalone Creature Creator when the full game is out.



Rating: 1 out of 5 stars - This game ruined my CD drive
I bought this game through the EA Download Manager, which was the first mistake as I will need to pay a fee to download it again, but that's beside the point. I was one of the many caught in the flurry when the Creature Creator was first issued as a demo. When the buyable version came out I took advantage to get it. I had my doubts about SecuROM, but I did not think this game includes it--be warned, IT DOES.

Ever since I installed the game my CD drive has been acting up. Movies I rented from Netflix started to refuse to play on my computer. Now, any game that requires a CD that is published by EA refuses to detect the CD. I will never buy another product from EA or Maxis in my life again. SecuROM and the DRM has not stopped piracy; it has ruined legitimate buyers' computers for automatically treating them like criminals.

Now I have to jump through a number of hoops that suggest I should backup my entire computer before going down the long road of trying to getting rid of SecuROM off my computer. If you value your computer in not wanting to stop working because companies will automatically treat you like a criminal then I suggest you stay away from this, Spore, or any other game that has SecuROM or any other sort of DRM protection.



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For years, architects have gone to great lengths to protect their buildings from marauding skaters. But as aesthetic trends move toward folded planes that transition seamlessly from wall to ceiling and back to wall, designers have been looking to their former adversaries for a lesson in flow.

"We have this fascination with buildings becoming topography," says Alejandro Zaera-Polo, a partner at London's Foreign Office Architects, "and skateboarders have that physical experience." So for a park in Barcelona, his firm extended paving stones up the sides of small hills—to shield vegetation from salty sea breezes. At least that's what it told city officials. But skaters got the message. The resulting quarter-pipe landed on the March 2006 cover of Transworld Skateboarding.

Architect Zaha Hadid shares the love. She wanted her Phaeno Science Center in Germany to be an all-inclusive venue for pedestrians and skateboarders alike. Liability issues prevented skate-park designation—though you'd never guess it from the YouTube videos of pro skaters "visiting" the museum. "We design spaces that are flowing and continuous, and—just by coincidence—skateboarders look for that kind of continuity," Dillon Lin, an architect (and skater) at Hadid's firm, says with a wink.

And though the new Oslo Opera House (shown here) was inspired by the image of two glaciers colliding, the architects at Snøhetta didn't call on glaciologists to help fine-tune the details. They enlisted real experts in twisted planes: skateboarders. "We spoke to them about surface textures and the areas they prefer," architect Simon Ewings says. His firm followed up the conversation with a statement in stone.

Snøhetta used different finishes of marble to guide skaters looking for rideable surfaces. Acoustically sensitive parts, like above the auditorium, got rough marble that's unpleasant to wheel over. But other areas silently beckon skaters. Surfaces rise up all over the place to become ledges, curbs, and benches—like the jagged facets of a glacier (or skate park). One particularly tempting spot is a 3-foot-wide railing of smooth stone. Snøhetta architect Peter Dang is, ahem, absolutely sure it's skatable. "Just make sure to fall toward the inside," he advises.

Tricked Out

The new Oslo Opera House is much more than a temple to the vocal arts. It's a palace of thrash, with as many gnarly facets as the best skate parks. Here are some key features and suggested moves.

Stair Ledge =
50-50 Grind
Marble Bench =
Kick Flip
Sloped Plaza =
Bert Slide
Upper Level =
Acid Drop
Pedestrian Ramp =
Downhill Slalom
Walkway Balustrade =
Switch Crook

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For years, architects have gone to great lengths to protect their buildings from marauding skaters. But as aesthetic trends move toward folded planes that transition seamlessly from wall to ceiling and back to wall, designers have been looking to their former adversaries for a lesson in flow.

"We have this fascination with buildings becoming topography," says Alejandro Zaera-Polo, a partner at London's Foreign Office Architects, "and skateboarders have that physical experience." So for a park in Barcelona, his firm extended paving stones up the sides of small hills—to shield vegetation from salty sea breezes. At least that's what it told city officials. But skaters got the message. The resulting quarter-pipe landed on the March 2006 cover of Transworld Skateboarding.

Architect Zaha Hadid shares the love. She wanted her Phaeno Science Center in Germany to be an all-inclusive venue for pedestrians and skateboarders alike. Liability issues prevented skate-park designation—though you'd never guess it from the YouTube videos of pro skaters "visiting" the museum. "We design spaces that are flowing and continuous, and—just by coincidence—skateboarders look for that kind of continuity," Dillon Lin, an architect (and skater) at Hadid's firm, says with a wink.

And though the new Oslo Opera House (shown here) was inspired by the image of two glaciers colliding, the architects at Snøhetta didn't call on glaciologists to help fine-tune the details. They enlisted real experts in twisted planes: skateboarders. "We spoke to them about surface textures and the areas they prefer," architect Simon Ewings says. His firm followed up the conversation with a statement in stone.

Snøhetta used different finishes of marble to guide skaters looking for rideable surfaces. Acoustically sensitive parts, like above the auditorium, got rough marble that's unpleasant to wheel over. But other areas silently beckon skaters. Surfaces rise up all over the place to become ledges, curbs, and benches—like the jagged facets of a glacier (or skate park). One particularly tempting spot is a 3-foot-wide railing of smooth stone. Snøhetta architect Peter Dang is, ahem, absolutely sure it's skatable. "Just make sure to fall toward the inside," he advises.

Tricked Out

The new Oslo Opera House is much more than a temple to the vocal arts. It's a palace of thrash, with as many gnarly facets as the best skate parks. Here are some key features and suggested moves.

Stair Ledge =
50-50 Grind
Marble Bench =
Kick Flip
Sloped Plaza =
Bert Slide
Upper Level =
Acid Drop
Pedestrian Ramp =
Downhill Slalom
Walkway Balustrade =
Switch Crook

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Spore Creature Creator

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